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Wijnand IJsselsteijn
Wijnand IJsselsteijn
Professor Cognition and Affect in Human-Technology Interaction at Eindhoven University of Technology
Verified email at tue.nl - Homepage
Title
Cited by
Cited by
Year
Visual discomfort and visual fatigue of stereoscopic displays: A review
M Lambooij, M Fortuin, I Heynderickx, W IJsselsteijn
Journal of Imaging Science and Technology 53 (3), 30201-1-30201-14, 2009
12072009
Presence: Concept, determinants and measurement
WA IJsselsteijn5a, H de Ridderb, J Freemanc, SE Avonsd
8282000
Digital game design for elderly users
W Ijsselsteijn, HH Nap, Y de Kort, K Poels
Proceedings of the 2007 conference on Future Play, 17-22, 2007
6762007
The game experience questionnaire
WA IJsselsteijn, YAW De Kort, K Poels
Technische Universiteit Eindhoven, 2013
6402013
Being there: The experience of presence in mediated environments.
W Ijsselsteijn, G Riva
IOS press, 2003
5222003
A survey of perceptual evaluations and requirements of three-dimensional TV
LMJ Meesters, WA IJsselsteijn, PJH Seuntiëns
IEEE Transactions on circuits and systems for video technology 14 (3), 381-391, 2004
4172004
Characterising and measuring user experiences in digital games
W IJsselsteijn, Y De Kort, K Poels, A Jurgelionis, F Bellotti
International conference on advances in computer entertainment technology 2, 27, 2007
4032007
Effects of stereoscopic presentation, image motion, and screen size on subjective and objective corroborative measures of presence
W IJsselsteijn, H De Ridder, J Freeman, SE Avons, D Bouwhuis
Presence 10 (3), 298-311, 2001
3862001
Using behavioral realism to estimate presence: A study of the utility of postural responses to motion stimuli
J Freeman, SE Avons, R Meddis, DE Pearson, W IJsselsteijn
Presence: Teleoperators & Virtual Environments 9 (2), 149-164, 2000
3722000
Being there: Concepts, effects and measurements of user presence in synthetic environments.
G Riva, F Davide, WA IJsselsteijn
Ios Press, 2003
3502003
Mediated social touch: a review of current research and future directions
A Haans, W IJsselsteijn
Virtual Reality 9 (2), 149-159, 2006
3422006
" It is always a lot of fun!" exploring dimensions of digital game experience using focus group methodology
K Poels, Y De Kort, W Ijsselsteijn
Proceedings of the 2007 conference on Future Play, 83-89, 2007
3372007
Visual discomfort in stereoscopic displays: a review
MTM Lambooij, WA IJsselsteijn, I Heynderickx
stereoscopic displays and virtual reality systems XIV 6490, 183-195, 2007
3272007
Effects of sensory information and prior experience on direct subjective ratings of presence
J Freeman, SE Avons, DE Pearson, WA IJsselsteijn
Presence 8 (1), 1-13, 1999
3161999
Perceived depth and the feeling of presence in 3DTV
W IJsselsteijn, H de Ridder, R Hamberg, D Bouwhuis, J Freeman
Displays 18 (4), 207-214, 1998
3151998
Advanced three-dimensional television system technologies
A Redert, MO De Beeck, C Fehn, W IJsselsteijn, M Pollefeys, L Van Gool, ...
Proceedings. First International Symposium on 3D Data Processing …, 2002
3002002
Persuasive technology for human well-being: setting the scene
W IJsselsteijn, Y Kort, C Midden, B Eggen, E Hoven
International conference on persuasive technology, 1-5, 2006
2952006
Persuasive technology for human well-being: setting the scene
W IJsselsteijn, Y Kort, C Midden, B Eggen, E Hoven
International conference on persuasive technology, 1-5, 2006
2952006
Digital games as social presence technology: Development of the Social Presence in Gaming Questionnaire (SPGQ)
YAW De Kort, WA IJsselsteijn, K Poels
Proceedings of PRESENCE 195203, 1-9, 2007
2812007
What's wrong with virtual trees? Restoring from stress in a mediated environment
YAW de Kort, AL Meijnders, AAG Sponselee, WA IJsselsteijn
Journal of environmental psychology 26 (4), 309-320, 2006
2812006
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