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Saeed Shafiee Sabet
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QUALINET white paper on definitions of immersive media experience (IMEx)
A Perkis, C Timmerer, S Baraković, JB Husić, S Bech, S Bosse, J Botev, ...
arXiv preprint arXiv:2007.07032, 2020
952020
Delay sensitivity classification of cloud gaming content
SS Sabet, S Schmidt, S Zadtootaghaj, C Griwodz, S Möller
Proceedings of the 12th ACM International Workshop on Immersive Mixed and …, 2020
422020
A latency compensation technique based on game characteristics to mitigate the influence of delay on cloud gaming quality of experience
SS Sabet, S Schmidt, S Zadtootaghaj, B Naderi, C Griwodz, S Möller
Proceedings of the 11th ACM Multimedia Systems Conference, 15-25, 2020
412020
Quality estimation models for gaming video streaming services using perceptual video quality dimensions
S Zadtootaghaj, S Schmidt, SS Sabet, S Möller, C Griwodz
Proceedings of the 11th ACM Multimedia Systems Conference, 213-224, 2020
372020
Towards applying game adaptation to decrease the impact of delay on quality of experience
SS Sabet, S Schmidt, S Zadtootaghaj, C Griwodz, S Moller
2018 IEEE international symposium on multimedia (ISM), 114-121, 2018
292018
Towards an AI-driven talking avatar in virtual reality for investigative interviews of children
SZ Hassan, P Salehi, RK Røed, P Halvorsen, GA Baugerud, MS Johnson, ...
Proceedings of the 2nd Workshop on Games Systems, 9-15, 2022
232022
Influence of primacy, recency and peak effects on the game experience questionnaire
SS Sabet, C Griwodz, S Möller
Proceedings of the 11th ACM Workshop on Immersive Mixed and Virtual …, 2019
232019
Assessing interactive gaming quality of experience using a crowdsourcing approach
S Schmidt, B Naderi, SS Sabet, S Zadtootaghaj, S Möller
2020 Twelfth international conference on quality of multimedia experience …, 2020
222020
Towards the impact of Gamers' adaptation to delay variation on gaming quality of experience
SS Sabet, S Schmidt, C Griwodz, S Möller
2019 Eleventh international conference on quality of multimedia experience …, 2019
212019
Towards the impact of gamers strategy and user inputs on the delay sensitivity of cloud games
SS Sabet, S Schmidt, S Zadtootaghaj, C Griwodz, S Moller
2020 Twelfth International Conference on Quality of Multimedia Experience …, 2020
182020
Soccer game summarization using audio commentary, metadata, and captions
S Gautam, C Midoglu, S Shafiee Sabet, DB Kshatri, P Halvorsen
Proceedings of the 1st Workshop on User-centric Narrative Summarization of …, 2022
122022
Human vs. GPT-3: The challenges of extracting emotions from child responses
M Lammerse, SZ Hassan, SS Sabet, MA Riegler, P Halvorsen
2022 14th International conference on quality of multimedia experience …, 2022
122022
Synthesizing a talking child avatar to train interviewers working with maltreated children
P Salehi, SZ Hassan, M Lammerse, SS Sabet, I Riiser, RK Røed, ...
Big Data and Cognitive Computing 6 (2), 62, 2022
122022
A novel objective quality assessment method for perceptually-coded cloud gaming video
SS Sabet, MR Hashemi, S Shirmohammadi, M Ghanbari
2018 IEEE conference on multimedia information processing and retrieval …, 2018
122018
Modeling and understanding the quality of experience of online mobile gaming services
S Schmidt, S Zadtootaghaj, SS Sabet, S Möller
2021 13th International Conference on Quality of Multimedia Experience …, 2021
112021
A testing apparatus for faster and more accurate subjective assessment of quality of experience in cloud gaming
SS Sabet, MR Hashemi, M Ghanbari
2016 IEEE International Symposium on Multimedia (ISM), 463-466, 2016
92016
Proposal of a Content Classification for Cloud Gaming Services
S Schmidt, SS Sabet, S Zadtootaghaj, S Möller, C Griwodz, N Barman, ...
ITU-T Study Group 12, 2019
82019
Is more realistic better? A comparison of game engine and gan-based avatars for investigative interviews of children
P Salehi, SZ Hassan, S Shafiee Sabet, G Astrid Baugerud, ...
Proceedings of the 3rd ACM Workshop on Intelligent Cross-Data Analysis and …, 2022
72022
Huldra: A framework for collecting crowdsourced feedback on multimedia assets
M Hammou, C Midoglu, SA Hicks, A Storås, SS Sabet, I Strümke, ...
Proceedings of the 13th ACM Multimedia Systems Conference, 203-209, 2022
62022
The influence of delay on cloud gaming quality of experience
SS Sabet
Springer, 2023
52023
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Articles 1–20