Manuel Schmidt-Kraepelin
Manuel Schmidt-Kraepelin
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Benefits of augmented reality in educational environments-a systematic literature review
P Diegmann, M Schmidt-Kraepelin, S Eynden, D Basten
Benefits 3 (6), 1542-1556, 2015
What’s in the game? Developing a taxonomy of gamification concepts for health apps
M Schmidt-Kraepelin, S Thiebes, MC Tran, A Sunyaev
Proceedings of the 51st Hawaii International Conference on System Sciences, 2018
State Of Play: A Citation Network Analysis Of Healthcare Gamification Studies
M Schmidt-Kraepelin, A Thiebes, Scott, Baumsteiger, Devin, Sunyaev
European Conference on Information Systems, 2018
Gamification in Health Behavior Change Support Systems-A Synthesis of Unintended Side Effects
M Schmidt-Kraepelin, S Thiebes, S Stepanovic, T Mettler, A Sunyaev
Usability of patient-centered health IT: mixed-methods usability study of ePill.
M Schmidt-Kraepelin, T Dehling, A Sunyaev
eHealth, 32-39, 2014
Beyond data markets: Opportunities and challenges for distributed ledger technology in genomics
S Thiebes, N Kannengießer, M Schmidt-Kraepelin, A Sunyaev
Hawaii International Conference on System Sciences (Forthcoming), 2020
Investigating the Relationship Between User Ratings and Gamification–A Review of mHealth Apps in the Apple App Store and Google Play Store
M Schmidt-Kraepelin, S Thiebes, A Sunyaev
Proceedings of the 52nd Hawaii International Conference on System Sciences, 2019
The influence of gamified workshops on students’ knowledge retention
LM Putz, M Schmidt-Kraepelin, H Treiblmaier, A Sunyaev
GamiFin, 2018
Paving the way for real-time delphi in information systems research: A synthesis of survey instrument designs and feedback mechanisms
S Thiebes, D Scheidt, M Schmidt-Kraepelin, A Benlian
Users' Game Design Element Preferences in Health Behavior Change Support Systems for Physical Activity: A Best-Worst-Scaling Approach.
M Schmidt-Kraepelin, S Thiebes, S Schöbel, A Sunyaev
ICIS, 2019
On the Convergence of Artificial Intelligence and Distributed Ledger Technology: A Scoping Review and Future Research Agenda
KD Pandl, S Thiebes, M Schmidt-Kraepelin, A Sunyaev
IEEE Access 8, 57075-57095, 2020
Wearable health devices in the workplace: The importance of habits to sustain the use
S Stepanovic, T Mettler, M Schmidt-Kraepelin, S Thiebes, A Sunyaev
2019 IEEE 21st Conference on Business Informatics (CBI) 2, 363-372, 2019
User archetypes for effective information privacy communication
T Dehling, M Schmidt-Kraepelin, M Demircan, J Szefer, A Sunyaev
Proceedings of the Pre-ICIS Workshop on Information Security and Privacy …, 2016
Identifizierung von Verbraucherarchetypen zur effektiven Kommunikation von Datenschutzpraktiken
A Sunyaev, T Dehling, M Schmidt-Kraepelin
Jenseits des Otto Normalverbrauchers, 163, 2020
The Role of Gamification in Health Behavior Change: A Review of Theory-driven Studies
M Schmidt-Kraepelin, S Warsinsky, S Thiebes, A Sunyaev
Proceedings of the 53rd Hawaii International Conference on System Sciences, 2020
Gamification of Enterprise Systems: A Synthesis of Mechanics, Dynamics, and Risks
M Schmidt-Kraepelin, S Lins, S Thiebes, A Sunyaev
arXiv preprint arXiv:1906.01577, 2019
Usability Study of ePill - A Patient‐Centered Health IT Service
M Schmidt-Kraepelin
Archetypes of Gamification: An Analysis of mHealth Apps
M Schmidt-Kraepelin, PA Toussaint, S Thiebes, J Hamari, A Sunyaev
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