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Gonzalo Frasca
Gonzalo Frasca
Chair of Videogames, ORT University Uruguay
Verified email at ort.edu.uy
Title
Cited by
Cited by
Year
Simulation versus narrative: Introduction to ludology
G Frasca
The video game theory reader, 221-235, 2013
18312013
Videogames of the oppressed: Videogames as a means for critical thinking and debate
G Frasca
School of Literature, communication, and culture, Georgia Institute of …, 2001
947*2001
Ludology meets narratology: Similitude and differences between (video) games and narrative
G Frasca
Ludology. org, 1999
8821999
Ludologists love stories, too: notes from a debate that never took place.
G Frasca
DiGRA conference 8, 2003
8302003
Play the message: Play, game and videogame rhetoric
G Frasca
Unpublished PhD dissertation. IT University of Copenhagen, Denmark, 2007
3052007
Rethinking agency and immersion: video games as a means of consciousness-raising
G Frasca
Digital creativity 12 (3), 167-174, 2001
2822001
Juego, videojuego y creación de sentido. Una introducción
G Frasca
Comunicación. Revista Internacional de Comunicación Audiovisual, Publicidad …, 2009
1562009
The Sims: Grandmothers are cooler than trolls
G Frasca
Game Studies 1 (1), 2001
1012001
Simulation 101: Simulation versus representation
G Frasca
Ludology. org, 16-17, 2001
992001
Sim sin city: some thoughts about grand theft auto 3
G Frasca
Game Studies 3 (2), 1-7, 2003
972003
Ephemeral Games. Is It Barbaric to Design Videogames after Auschwitz?
G Frasca
952001
Play the message
G Frasca
Play, Game and Videogame Rhetoric, Copenhaga, 2007
552007
September 12th
G Frasca, S Battegazzore, N Olhaberry, P Infantozzi, F Rodriguez, F Balbi
Flash game. Newsgaming, 2003
522003
Ludology meets narratology: similitude and differences between (video) games and narrative. 1999
G Frasca
Da< http://www. ludology. org/articles/ludology. htm>[Accesso: 18/01/11], 2012
442012
Ideological Videogames: Press left button to dissent
G Frasca
International Games Developers Association, Ivory Tower, 2003
182003
Video Games Go to Washington: The Story Behind The Howard Dean for Iowa Game
I Bogost
Electronic Book Review, 2008
152008
Skin games
A Cassinelli, J Angesleva, Y Watanabe, G Frasca, M Ishikawa
Proceedings of the 2012 ACM international conference on Interactive …, 2012
102012
Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media. by Marie-Laure Ryan
G Frasca
South Atlantic Review 67 (1), 153-154, 2002
92002
12th September
G Frasca
52007
7. LUDOLOGISTS LOVE STORIES, TOO
G Frasca
Level Up Conference Proceedings: Proceedings of the 2003 Digital Games …, 2003
52003
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