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Beomkyu Choi
Beomkyu Choi
Associate Professor of Learning, Design, and Technology, Grand Valley State University
Verified email at gvsu.edu
Title
Cited by
Cited by
Year
Exploring factors of media characteristic influencing flow in learning through virtual worlds
B Choi, Y Baek
Computers & Education 57 (4), 2382-2394, 2011
1582011
Video games and creativity
G Green, JC Kaufman
Academic Press, 2015
842015
How people learn in an asynchronous online learning environment: The relationships between graduate students’ learning strategies and learning satisfaction
B Choi
Canadian Journal of Learning and Technology 42 (1), 2016
662016
Development of a scale for fantasy state in digital games
B Choi, J Huang, A Jeffrey, Y Baek
Computers in Human Behavior 29 (5), 1980-1986, 2013
412013
I’m Afraid of not succeeding in learning: Introducing an instrument to measure higher education students’ fear of failure in learning
B Choi
Studies in Higher Education 46 (11), 2107-2121, 2021
362021
In what way can technology enhance student learning?: A preliminary study of Technology Supported learning in Mathematics
B Choi, J Jung, Y Baek
Society for Information Technology & Teacher Education International …, 2013
272013
Game narrative, interactive fiction, and storytelling: Creating a "time for telling" in the classroom.
MF Young, ST Slota, R Travis, B Choi
Video Games and Creativity, 199~222, 2015
172015
TPACK-L: teachers’ pedagogical design thinking for the wise integration of technology
B Choi, MF Young
Technology, Pedagogy and Education 30 (2), 217-234, 2021
162021
Rethinking fantasy as a contributor to intrinsic motivation in digital gameplay
B Choi, Y Baek
42013
Student-generated discussion activity: A lever for building a community of learners in an asynchronous online learning
B Choi
Society for Information Technology & Teacher Education International …, 2019
32019
Educational implications of social network games
Y Baek, B Choi
Trends and applications of serious gaming and social media, 111-127, 2014
32014
The community of learners in an asynchronous online learning environment: An illustrative case study in graduate courses.
B Choi
Journal of Educational Technology 19 (1), 7-20, 2022
22022
Playful Assessment: A Game-Based Approach to Assessing Teachers’ Competency for the Wise Integration of Technology in the Classroom
B Choi
22017
CARD-tamen™ TPACK-L: Assessing Teacher Competency with Technology Integration.
B Choi, S Slota, B Lai, MF Young
2015 American Educational Research Association Annual Meeting, 2015
22015
Strategy for designing intrinsic educational games
B Choi, M Ko, Y Baek
EdMedia+ Innovate Learning, 545-554, 2012
22012
A collaborative board game as an assessment environment to evaluate teacher’s pedagogical design thinking for technology integration
B Choi
Journal of Formative Design in Learning 7 (1), 1-16, 2023
12023
Playful assessment for evaluating teachers’ competencies for technology integration
B Choi
Society for Information Technology & Teacher Education International …, 2018
12018
Designing a Social Network Game: EarthQuest for 21st century learning
B Choi, J Huang, Y Kim, Y Baek
Society for Information Technology & Teacher Education International …, 2012
12012
Examining the Relationships of the Students' Participation Patterns with Their Learning Satisfaction and Learning Achievement in Asynchronous Online Discussions.
B Choi
International Journal of Technology in Education 6 (3), 349-363, 2023
2023
A deep dive into asynchronous online discussion: examining whether students with different online listening behavior patterns feel learning satisfaction in asynchronous online …
B Choi
Society for Information Technology & Teacher Education International …, 2022
2022
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