caroline pelletier
caroline pelletier
Institute of Education, University of London
Verified email at - Homepage
Cited by
Cited by
Identification of FOXP2 truncation as a novel cause of developmental speech and language deficits
KD MacDermot, E Bonora, N Sykes, AM Coupe, CSL Lai, SC Vernes, ...
The American Journal of Human Genetics 76 (6), 1074-1080, 2005
Emancipation, equality and education: Rancière's critique of Bourdieu and the question of performativity
C Pelletier
Discourse: Studies in the cultural politics of education 30 (2), 137-150, 2009
Continuing professional development in ICT for teachers: A literature review
C Daly, N Pachler, C Pelletier
Becta, 2009
Games and learning: What's the connection?
C Pelletier
MIT Press 1 (1), 83-101, 2009
Learning to play in digital games
C Pelletier, M Oliver
Learning, media and technology 31 (4), 329-342, 2006
The Experiences of International Students in UK Higher Education: a review of unpublished research
D Leonard, C Pelletier, L Morley
UKCOSA: The Council for International Education, 2003
The uses of literacy in studying computer games: Comparing students' oral and visual representations of games.
C Pelletier
English Teaching: Practice and Critique 4 (1), 40-59, 2005
Gaming in context: How young people construct their gendered identities in playing and making games
C Pelletier
Beyond Barbie and Mortal Kombat: New perspectives on gender and gaming, 145-160, 2008
Rancière and the poetics of the social sciences
C Pelletier
International Journal of Research & Method in Education 32 (3), 267-284, 2009
Studying games in school: a framework for media education
C Pelletier
DIGRA, 2005
Activity theory and learning from digital games: implications for game design
M Oliver, C Pelletier
Proceedings of Digital Generations: Children, young people and new media, 67-92, 2004
Playful simulations rather than serious games: medical simulation as a cultural practice
C Pelletier, R Kneebone
Games and Culture 11 (4), 365-389, 2016
Game design as textual poaching: media literacy, creativity and game-making
C Pelletier, A Burn, D Buckingham
E-learning and Digital Media 7 (1), 90-107, 2010
The experiences of international students in UK higher education: A review of unpublished research
C Pelletier, D Leonard, L Morley
London: UKCISA, 2003
Activity theory and learning from digital games: developing an analytical methodology
M Oliver, C Pelletier
Digital Generations, 79-100, 2013
Reconfiguring Interactivity, Agency and Pleasure in the Education and Computer Games Debate—Using Žižek's Concept of Interpassivity to Analyse Educational Play
C Pelletier
E-Learning and Digital Media 2 (4), 317-326, 2005
The things we learned on Liberty Island: Designing games to help people become competent game players
M Oliver, C Pelletier
New technologies, new identities: the university in the informational age
C Pelletier
Routledge, 2004
No time or place for universal teaching: The Ignorant Schoolmaster and contemporary work on pedagogy
C Pelletier
Jacques Rancière and the Contemporary Scene, 99-116, 2012
Beating the barrel of inclusion: Cosmopolitanism through Rabelais and Rancière–A response to John Adlam and Chris Scanlon
C Pelletier
Psychodynamic Practice 17 (3), 255-272, 2011
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