Julian Mariño
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Understanding mario: an evaluation of design metrics for platformers
A Summerville, JRH Mariño, S Snodgrass, S Ontañón, LHS Lelis
Proceedings of the 12th international conference on the foundations of …, 2017
292017
An empirical evaluation of evaluation metrics of procedurally generated Mario levels
JRH Mariño, WMP Reis, LHS Lelis
Eleventh artificial intelligence and interactive digital entertainment …, 2015
232015
Action abstractions for combinatorial multi-armed bandit tree search
RO Moraes, JRH Marino, LHS Lelis, MA Nascimento
Fourteenth Artificial Intelligence and Interactive Digital Entertainment …, 2018
212018
Evolving action abstractions for real-time planning in extensive-form games
JRH Marino, RO Moraes, C Toledo, LHS Lelis
Proceedings of the AAAI Conference on Artificial Intelligence 33 (01), 2330-2337, 2019
152019
A computational model based on symmetry for generating visually pleasing maps of platform games
JRH Mariño, LHS Lelis
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference, 2016
82016
Nested-greedy search for adversarial real-time games
R Moraes, J Mariño, L Lelis
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2018
72018
Learning Strategies for Real-Time Strategy Games with Genetic Programming
JRH Marino
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2019
22019
Feature selection as state-space search: An empirical study in clustering problems
JRH Marino, LHS Lelis
Eighth Annual Symposium on Combinatorial Search, 2015
22015
Programmatic Strategies for Real-Time Strategy Games
JRH Mariño, RO Moraes, TC Oliveira, C Toledo, LHS Lelis
Proceedings of the AAAI Conference on Artificial Intelligence 35 (1), 381-389, 2021
2021
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