Predicting Gaze-based Target Selection in Augmented Reality Headsets based on Eye and Head Endpoint Distributions Y Wei, R Shi, D Yu, Y Wang, Y Li, L Yu, HN Liang Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems …, 2023 | 21 | 2023 |
Exploring gaze-assisted and hand-based region selection in augmented reality R Shi, Y Wei, X Qin, P Hui, HN Liang Proceedings of the ACM on Human-Computer Interaction 7 (ETRA), 1-19, 2023 | 8 | 2023 |
Design and Evaluation of Controller-based Raycasting Methods for Efficient Alphanumeric and Special Character Entry in Virtual Reality T Wan, Y Wei, R Shi, J Shen, PO Kristensson, K Atkinson, HN Liang IEEE Transactions on Visualization and Computer Graphics, 2024 | 2 | 2024 |
Omnidirectional Virtual Visual Acuity: A User-centric Visual Clarity Metric for Virtual Reality Head-mounted Displays and Environments J Wang, R Shi, X Li, Y Wei, HN Liang IEEE Transactions on Visualization and Computer Graphics, 2024 | | 2024 |
Expanding Targets in Virtual Reality Environments: A Fitts’ Law Study R Shi, Y Wei, Y Li, L Yu, HN Liang 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct …, 2023 | | 2023 |