Developing a Mobile Social Media Framework for Creative Pedagogies. T Cochrane, L Antonczak, M Guinibert, D Mulrennan International Association for Development of the Information Society, 2014 | 25 | 2014 |
Learn from your environment: A visual literacy learning model M Guinibert Australasian Journal of Educational Technology 36 (4), 173-188, 2020 | 22 | 2020 |
Designing transformative learning environments T Cochrane, L Antonczak, M Guinibert ASCILITE Publications, 31-41, 2014 | 22 | 2014 |
A framework for designing transformative mobile learning T Cochrane, L Antonczak, M Guinibert, D Mulrennan, V Rive, A Withell Mobile learning in higher education in the Asia-Pacific region: Harnessing …, 2017 | 21 | 2017 |
Mobile social media as a catalyst for collaborative curriculum redesign T Cochrane, M Guinibert, C Simeti, R Brannigan, A Kala Human-Computer Interaction: Concepts, Methodologies, Tools, and Applications …, 2016 | 18 | 2016 |
Defining digital media as a professional practice in New Zealand M Guinibert Kōtuitui: New Zealand Journal of Social Sciences Online 17 (2), 185-205, 2022 | 15 | 2022 |
A dance of excellence, accessibility, money and national identity: A discourse analysis of the Royal New Zealand Ballet's website A Nairn, M Guinibert International Journal of Nonprofit and Voluntary Sector Marketing 25 (3), e1671, 2020 | 4 | 2020 |
Visual literacy learning from your environment: A rhizomatic m-learning approach. M Guinibert Pacific Journal of Technology Enhanced Learning 2 (1), 27-28, 2020 | 2 | 2020 |
3D computer graphics self-directed learning: a proposal for integrated demonstration and practice M Guinibert Doctoral dissertation, Auckland University of Technology). New Zealand …, 2011 | 2 | 2011 |
If S/He Be Worthy: Redditors' Reception to Female Thor M Guinibert, A Nairn Multidisciplinary Perspectives on Women, Voice, and Agency, 1-29, 2021 | 1 | 2021 |
The Human and the Machine: AI Hopes and Fears in Media and Society M Guinibert, A Nairn Interactions: Studies in Communication & Culture 13 (3), 209-214, 2024 | | 2024 |
Computer-assisted qualitative visual analysis: Automating thematic analysis of images M Guinibert Interactions: Studies in Communication & Culture 13 (2), 147-167, 2024 | | 2024 |
That time I was reincarnated as a problematic trope: Viewer preferences and cultural trends in reincarnation isekai anime M Guinibert, J Page The Australasian Journal of Popular Culture 13 (1), 89-105, 2024 | | 2024 |
The More You Know, the More You See: M-learning of visual literacy skills. M Guinibert Auckland University of Technology, 2018 | | 2018 |