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John Downs
John Downs
Computing and Information Systems, University of Melbourne
Verified email at unimelb.edu.au - Homepage
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Cited by
Cited by
Year
Older adults as digital content producers
J Waycott, F Vetere, S Pedell, L Kulik, E Ozanne, A Gruner, J Downs
Proceedings of the SIGCHI conference on Human Factors in Computing Systems …, 2013
1942013
Uncovering the honeypot effect: How audiences engage with public interactive systems
N Wouters, J Downs, M Harrop, T Cox, E Oliveira, S Webber, F Vetere, ...
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, 5-16, 2016
1392016
Paradigms of games research in HCI: a review of 10 years of research at CHI
M Carter, J Downs, B Nansen, M Harrop, M Gibbs
Proceedings of the first ACM SIGCHI annual symposium on Computer-human …, 2014
832014
PathSync: Multi-User Gestural Interaction with Touchless Rhythmic Path Mimicry
M Carter, E Velloso, J Downs, A Sellen, K O'Hara, F Vetere
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems …, 2016
722016
Actively engaging older adults in the development and evaluation of tablet technology
J Waycott, S Pedell, F Vetere, E Ozanne, L Kulik, A Gruner, J Downs
Proceedings of the 24th Australian Computer-Human Interaction Conference …, 2012
632012
Ambient awareness of build status in collocated software teams
J Downs, B Plimmer, JG Hosking
2012 34th International Conference on Software Engineering (ICSE), 507-517, 2012
582012
Status communication in agile software teams: A case study
J Downs, J Hosking, B Plimmer
2010 Fifth International Conference on Software Engineering Advances, 82-87, 2010
582010
Player identity dissonance and voice interaction in games
M Carter, F Allison, J Downs, M Gibbs
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015
412015
Reciprocal habituation: a study of older people and the Kinect
B Nansen, F Vetere, T Robertson, J Downs, M Brereton, J Durick
ACM Transactions on Computer-Human Interaction (TOCHI) 21 (3), 1-20, 2014
412014
Audience experience in social videogaming: effects of turn expectation and game physicality
J Downs, F Vetere, S Howard, S Loughnan, W Smith
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2014
342014
Differentiated participation in social videogaming
J Downs, F Vetere, W Smith
Proceedings of the Annual Meeting of the Australian Special Interest Group …, 2015
222015
Measuring audience experience in social videogaming
J Downs, F Vetere, S Howard, S Loughnan
Proceedings of the 25th australian computer-human interaction conference …, 2013
202013
Paraplay: Exploring playfulness around physical console gaming
J Downs, F Vetere, S Howard
Human-Computer Interaction–INTERACT 2013: 14th IFIP TC 13 International …, 2013
172013
The crowd in the cloud: moving beyond traditional boundaries for large scale experiences in the cloud
A Roughton, J Downs, B Plimmer, I Warren
Proceedings of the Twelfth Australasian User Interface Conference-Volume 117 …, 2011
152011
Everybody dance now: tensions between participation and performance in interactive public installations
S Webber, M Harrop, J Downs, T Cox, N Wouters, A Vande Moere
Proceedings of the Annual Meeting of the Australian Special Interest Group …, 2015
102015
Public Screens: From display to interaction
S McQuire, S Pedell, M Gibbs, F Vetere, N Papastergiadis, J Downs
International Journal of E-Planning Research (IJEPR) 1 (2), 23-43, 2012
52012
The Psychology of User Frustration
J Downs
42016
Planning for Urban Media: Large Public Screens and Urban Communication
S McQuire, N Papastergiadis, F Vetere, MR Gibbs, J Downs, S Pedell
Emerging Issues, Challenges, and Opportunities in Urban E-Planning, 141-164, 2015
42015
Planning for Urban Media: Large Public Screens and Urban Communication
S McQuire, N Papastergiadis, F Vetere, MR Gibbs, J Downs, S Pedell
Emerging Issues, Challenges, and Opportunities in Urban E-Planning, 141-164, 2015
42015
Masquerade: Social influence of full-body game interaction on public displays
N Wouters, J Downs, M Carter, V Moere
Proceedings of DiGRAA Digital Games Research Association 19, 2015
32015
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