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Eric Piette
Eric Piette
Postdoctoral Researcher, Maastricht University
Adresse e-mail validée de maastrichtuniversity.nl - Page d'accueil
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Année
Ludii--The Ludemic General Game System
E Piette, DJNJ Soemers, M Stephenson, CF Sironi, MHM Winands, ...
arXiv preprint arXiv:1905.05013, 2019
442019
Strategic features for general games
C Browne, DJNJ Soemers, E Piette
arXiv preprint arXiv:2101.00843, 2021
152021
General game playing with stochastic CSP
F Koriche, S Lagrue, É Piette, S Tabary
Constraints 21 (1), 95-114, 2016
152016
A practical introduction to the ludii general game system
C Browne, M Stephenson, É Piette, DJNJ Soemers
Advances in Computer Games, 167-179, 2019
112019
Biasing MCTS with features for general games
DJNJ Soemers, É Piette, C Browne
2019 IEEE Congress on Evolutionary Computation (CEC), 450-457, 2019
112019
Constraint-Based Symmetry Detection in General Game Playing.
F Koriche, S Lagrue, É Piette, S Tabary
IJCAI, 280-287, 2017
92017
An empirical evaluation of two general game systems: Ludii and rbg
E Piette, M Stephenson, DJNJ Soemers, C Browne
2019 IEEE Conference on Games (CoG), 1-4, 2019
72019
Ludii as a competition platform
M Stephenson, E Piette, DJNJ Soemers, C Browne
2019 IEEE conference on Games (CoG), 1-8, 2019
72019
An overview of the ludii general game system
M Stephenson, E Piette, DJNJ Soemers, C Browne
2019 IEEE Conference on Games (CoG), 1-2, 2019
72019
Learning Policies from Self-Play with Policy Gradients and MCTS Value Estimates
DJNJ Soemers, E Piette, M Stephenson, C Browne
2019 IEEE Conference on Games (CoG), 1-8, 2019
62019
Foundations of Digital Arch {\ae} oludology
C Browne, DJNJ Soemers, É Piette, M Stephenson, M Conrad, W Crist, ...
arXiv preprint arXiv:1905.13516, 2019
62019
Swing++: méthode multi-agents pour la résolution du problème des mariages stables
E Piette, M Morge, G Picard
Septiemes journées francophones Modeles Formels de l’Interaction (MFI’13), 2013
62013
Ludii game logic guide
E Piette, C Browne, DJNJ Soemers
arXiv preprint arXiv:2101.02120, 2021
52021
Stochastic Constraint Programming for General Game Playing with Imperfect Information
F Koriche, S Lagrue, É Piette, S Tabary
General Intelligence in Game-Playing Agents (GIGA'16) 5, 39, 2016
52016
Bridge: New challenge for artificial intelligence
V Ventos, O Teytaud, F Koriche, S Lagrue, É Piette, S Tabary, HN Ho, ...
Revue D’Intell. Artificielle 31 (3), 249-279, 2018
42018
WoodStock : un programme-joueur générique.
F Koriche, S Lagrue, E Piette, S Tabary
Revue d'Intelligence Artificielle 31 (3), 281-310, 2017
4*2017
Une nouvelle approche au General Game Playing dirigée par les contraintes
É Piette
Université d’Artois, 2016
42016
Compiling strategic games with complete information into stochastic CSPs
F Koriche, S Lagrue, E Piette, S Tabary
AAAI workshop on planning, search, and optimization (PlanSOpt-15), 2015
42015
General game heuristic prediction based on ludeme descriptions
M Stephenson, DJNJ Soemers, É Piette, C Browne
2021 IEEE Conference on Games (CoG), 1-4, 2021
32021
Transfer of fully convolutional policy-value networks between games and game variants
DJNJ Soemers, V Mella, E Piette, M Stephenson, C Browne, O Teytaud
arXiv preprint arXiv:2102.12375, 2021
32021
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