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Magdalena Mateescu
Magdalena Mateescu
Researcher, Institute for Research and Development of Collaborative Processes (ifk)
Verified email at fhnw.ch
Title
Cited by
Cited by
Year
Mobile and ubiquitous learning in higher education settings. A systematic review of empirical studies
C Pimmer, M Mateescu, U Gröhbiel
Computers in human behavior 63, 490-501, 2016
4192016
Investigating three-dimensional sketching for early conceptual design—Results from expert discussions and user studies
JH Israel, E Wiese, M Mateescu, C Zöllner, R Stark
Computers & Graphics 33 (4), 462-473, 2009
1322009
Investigating three-dimensional sketching for early conceptual design—Results from expert discussions and user studies
JH Israel, E Wiese, M Mateescu, C Zöllner, R Stark
Computers & Graphics 33 (4), 462-473, 2009
1322009
Teaching and learning agile collaboration
M Kropp, A Meier, M Mateescu, C Zahn
2014 IEEE 27th conference on software engineering education and training …, 2014
502014
Smartphones as multimodal communication devices to facilitate clinical knowledge processes: randomized controlled trial
C Pimmer, M Mateescu, C Zahn, U Genewein
Journal of medical Internet research 15 (11), e263, 2013
332013
Collaboration on large interactive displays: a systematic review
M Mateescu, C Pimmer, C Zahn, D Klinkhammer, H Reiterer
Human–Computer Interaction 36 (3), 243-277, 2021
262021
Enhancing agile team collaboration through the use of large digital multi-touch cardwalls
M Kropp, C Anslow, M Mateescu, R Burkhard, D Vischi, C Zahn
Agile Processes in Software Engineering and Extreme Programming: 18th …, 2017
162017
Das virtuelle Café. Ein Ansatz zur Förderung computer-vermittelter informeller Kommunikation
H Schulze, R Burkhard, D Knöpfli, M Mateescu, T Ryser
Lernumgebungen an der Hochschule. Auf dem Weg zum Campus von morgen, 237-260, 2014
142014
Visualizing progress tracking for software teams on large collaborative touch displays
B Scott-Hill, C Anslow, J Ferreira, M Kropp, M Mateescu, A Meier
2020 ieee symposium on visual languages and human-centric computing (vl/hcc …, 2020
112020
Fake news resilience through online games? Tentative findings from a randomized controlled trial in higher education
C Pimmer, C Eisemann, M Mateescu
Proceedings of the 17th International Conference on Cognition and …, 2020
102020
Mine, yours, ours: coordination through workspace arrangements and territoriality in tabletop interaction
D Klinkhammer, M Mateescu, C Zahn, H Reiterer
Proceedings of the 17th International Conference on Mobile and Ubiquitous …, 2018
92018
Coding and Counting-Frequency Analysis for Group Interaction
O Rack, C Zahn, M Mateescu
The cambridge handbook of group interaction analysis, 2018
82018
Erfolgreiche Zusammenarbeit in agilen Teams. Ergebnisse einer Interview-Studie über Zusammenarbeit, Kommunikation und Koordination sowie den Einsatz von Tools in agilen …
R Burkhard, S Greiwe, M Kropp, M Mateescu, C Zahn
72015
aWall: a socio-cognitive tool for agile team collaboration using large multi-touch wall systems
M Mateescu, M Kropp, R Burkhard, C Zahn, D Vischi
Proceedings of the 2015 International Conference on Interactive Tabletops …, 2015
52015
Understanding Leadership in Agile Software Development Teams: Who and How?
J Weichbrodt, M Kropp, R Biddle, P Gregory, C Anslow, UM Bühler, ...
International Conference on Agile Software Development, 99-113, 2022
32022
Partizipation im Workplace Change–Praxisbericht über die Prozessbegleitung einer Expertenorganisation vor Bezug neuer Büroräume
S Ulbrich, M Mateescu, H Schulze
Gruppe. Interaktion. Organisation. Zeitschrift für Angewandte …, 2022
22022
Using smartphones as rich, synchronous communication devices that facilitate knowledge processes-a randomized controlled trial
C Pimmer, M Mateescu, C Zahn
JMIR Publications, 2014
22014
Investigating User Requirements and Usability of Immersive Three-dimensional Sketching for Early Conceptual Design-Results from Expert Discussions and User Studies.
JH Israel, C Zöllner, M Mateescu, R Korkot, G Bittersmann, PT Fischer, ...
SBIM, 127-134, 2008
22008
Kreative Zusammenarbeit im digitalen Wandel: Eine empirische Studie zur Gestaltung und Nutzung interaktiver Tische für kollaborative Design-und Brainstorming-Aufgaben
M MATEESCU, C ZAHN, D KLINKHAMMER, O RACK, H REITERER
Soziotechnische Gestaltung des digitalen Wandels: kreativ, innovativ …, 2017
12017
Interactive Digital Cardwalls for Agile Software Development
M Kropp, JM Brown, C Anslow, S Gossage, M Mateescu, R Biddle
Collaboration Meets Interactive Spaces, 287-318, 2016
12016
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