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Wouter Sluis-Thiescheffer
Wouter Sluis-Thiescheffer
HAN University of Applied Sciences
Verified email at sluis.cc - Homepage
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Read-It: five-to-seven-year-old children learn to read in a tabletop environment
RJW Sluis, I Weevers, C Van Schijndel, L Kolos-Mazuryk, S Fitrianie, ...
Proceedings of the 2004 conference on Interaction design and children …, 2004
1192004
Comparing early design methods for children
W Sluis-Thiescheffer, T Bekker, B Eggen
Proceedings of the 6th international conference on Interaction design and …, 2007
492007
Measuring and comparing novelty for design solutions generated by young children through different design methods
W Sluis-Thiescheffer, T Bekker, B Eggen, A Vermeeren, H De Ridder
Design Studies 43, 48-73, 2016
392016
Comparing the creativity of children's design solutions based on expert assessment
B Thang, W Sluis-Thiescheffer, T Bekker, B Eggen, A Vermeeren, ...
Proceedings of the 7th international conference on Interaction design and …, 2008
352008
Development and application of a framework for comparing early design methods for young children
RJW Sluis-Thiescheffer, MM Bekker, JH Eggen, APOS Vermeeren, ...
Interacting with Computers 23 (1), 70-84, 2011
332011
Read-it: A multi-modal tangible interface for children who learn to read
I Weevers, W Sluis, C van Schijndel, S Fitrianie, L Kolos-Mazuryk, ...
Entertainment Computing–ICEC 2004: Third International Conference, Eindhoven …, 2004
242004
Playful cognitive behavioral therapy apps: design concepts and tactics for engaging young patients
G Ferri, W Sluis-Thiescheffer, D Booten, B Schouten
Proceedings of the The 15th International Conference on Interaction Design …, 2016
112016
An Active Lifestyle for Youths through Ambient Persuasive Technology. Implementing Activating Concepts in a School Environment
RJW Sluis-Thiescheffer, R Tieben, J Sturm, MM Bekker, B Schouten
Games for Health: Proceedings of the 3rd european conference on gaming and …, 2013
92013
Adding user creativity to the UX toolbox: Exploring the use of Creative UX methods
W Sluis-Theischeffer, T Bekker, B Eggen
13th CHI Netherlands, The Netherlands, 2009
82009
How to optimize early design methods with children?
RJW Sluis-Thiescheffer
Proceedings of the 6th international conference on Interaction design and …, 2007
52007
Design of a Game-Based Training Environment to Enhance Health Care Professionals’ E–Mental Health Skills: Protocol for a User Requirements Analysis
JJPA Bierbooms, WRJW Sluis-Thiescheffer, MA Feijt, WA IJsselsteijn, ...
JMIR research protocols 10 (2), e18815, 2021
42021
Serious games for professional skills: The design of an escape room to explore the possibilities of eMental health
J Bierbooms, M Feijt, W IJsselsteijn, W Sluis-Thiescheffer, M Weijmans, ...
Companion Publication of the 2020 ACM Designing Interactive Systems …, 2020
42020
v., Kolos-Mazuryk, L., Fitrianie, S., & Martens, JBOS (2004)
RJW Sluis, I Weevers, C Schijndel
Read-It: five-to-seven-year-old children learn to read in a tabletop …, 2004
32004
Meaningful Feedback at Opportune Moments: How persuasive feedback motivates teenagers to move
J Sturm, S Margry, M van Doorn, W Sluis-Thiescheffer
Games for Health 2014: Proceedings of the 4th conference on gaming and …, 2014
22014
J., Kolos-Mazuryk, L., Fitrianie, S., Martens, JB OS,(2004). Read-It: five-to-sevenyear-old children learn to read in a tabletop environment
RJW Sluis, I Weevers, CHG van Schijndel
IDC ‘04: Proceedings of the 2004 conference on Interaction design and …, 0
2
Begrijp jij het? Mixed-method monitor van overheidsteksten
M Corsius, E van der Pool, W Sluis-Thiescheffer
Tijdschrift voor Taalbeheersing 45 (1), 40-65, 2023
12023
Design Principles for Actual Security
M Brandon, HK Schraffenberger, W Sluis-Thiescheffer, T van der Geest, ...
Adjunct Proceedings of the 2022 Nordic Human-Computer Interaction Conference …, 2022
12022
Framing Design Methods for Children’s Creativity
RJW Sluis-Thiescheffer
Technische Universiteit Eindhoven, 2021
12021
The rights of children in games and playful technology
W Sluis-Thiescheffer
Applied human rights, 165-184, 2023
2023
Serious games for professional skills: an escape room for exploring the possibilities of eMental Health
JJPA Bierbooms, MA Feijt, WA IJsselsteijn, M Weijmans, ...
2020
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