Chang Yun
Chang Yun
Research/Visiting Assistant Profess, Department of Computer Science, University of Houston
Verified email at uh.edu
Title
Cited by
Cited by
Year
O'game, can you feel my frustration? Improving user's gaming experience via stresscam
C Yun, D Shastri, I Pavlidis, Z Deng
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2009
622009
Tablet PC video based hybrid coursework in computer science: report from a pilot project
J Subhlok, O Johnson, V Subramaniam, R Vilalta, C Yun
Proceedings of the 38th SIGCSE technical symposium on Computer science …, 2007
322007
PADS: enhancing gaming experience using profile-based adaptive difficulty system
C Yun, P Trevino, W Holtkamp, Z Deng
Proceedings of the 5th ACM SIGGRAPH Symposium on Video Games, 31-36, 2010
302010
Can local avatars satisfy a global audience? A case study of high-fidelity 3D facial avatar animation in subject identification and emotion perception by US and international …
C Yun, Z Deng, M Hiscock
Computers in Entertainment (CIE) 7 (2), 1-26, 2009
112009
Player characteristics and their relationship to goals and rewards in video games
R Staewen, P Trevino, C Yun
2014 IEEE Games Media Entertainment, 1-8, 2014
62014
Digital health game on cervical health and its effect on american women's cervical cancer knowledge
R Nirmal, C Yun, M Le, P Paripoonnanonda, J Yi
2013 IEEE International Games Innovation Conference (IGIC), 191-198, 2013
42013
A Multidisciplinary, Multifaceted Approach to Improve the Computer Science Based Game Design Education: Methodology and Assessment
C Yun, H Panahi, Z Deng
Proceedings of the 47th ACM Technical Symposium on Computing Science …, 2016
32016
Perceiving motion transitions in pedestrian crowds
Q Gu, C Yun, Z Deng
Proceedings of the 17th ACM Symposium on Virtual Reality Software and …, 2010
22010
Experience with tablet PC video based hybrid coursework in computer science
J Subhlok, O Johnson, V Subramaniam, R Vilalta, C Yun
University of Houston, 2007
22007
Enhancing subject matter assessments utilizing augmented reality and serious game techniques
B Holtkamp, M Alshair, D Biediger, M Wilson, C Yun, K Kim
Proceedings of the 14th International Conference on the Foundations of …, 2019
12019
SMACK: Subjective measure of applied contextual knowledge
M Alshiar, B Holtkamp, D Biediger, M Wilson, C Yun, K Kim
2019 IEEE Games, Entertainment, Media Conference (GEM), 1-10, 2019
12019
Using Immersive Augmented Reality to Assess the Effectiveness of Construction Safety Training
K Kim, M Alshair, B Holtkamp, C Yun, SA Khalafi, L Song, MJ Suh
Journal of Construction Engineering and Project Management 9 (4), 16-33, 2019
2019
(To appear) Digital health game on cervical health and its effects on Vietnamese women's cervical cancer knowledge
R Nirmal, C Yun, J Yi, M Le, P Paripoonnanonda
141st American Public Health Association (APHA) Annual Meeting and Expo, 2013
2013
Dynamic Difficulty with Personality Influences
W Holtkamp, P Trevino, C Yun, O Johnson
Games + Learning + Society (GLS) 8.0, 153-160, 2012
2012
Player Characteristics and Their Relationship to Rewards and Goals in Video Games
P Trevino, W Holtkamp, C Yun
Fun and Games 2012, 2009
2009
Improving the gaming experience using real-time adaptive game difficulty adjustments by utilizing physiological feedback
CH Yun
University of Houston, 2009
2009
EduNET: A Prototype Educational System Based on Handwritten and Verbal Interaction for Individuals with Multiple Sclerosis
C Yun, Z Deng, O Johnson, O Criner
Proc. of 2007 Rehabilitation Engineering & Assistive Technology Society of …, 2007
2007
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