Magnus Andersson
Magnus Andersson
Lund University, Intel Corporation
Verified email at cs.lth.se
Title
Cited by
Cited by
Year
Bounds on the k-Neighborhood for Locally Uniformly Sampled Surfaces.
M Andersson, J Giesen, M Pauly, B Speckmann
PBG, 167-171, 2004
402004
Driving circuit of display
CH Li
US Patent 7,006,062, 2006
242006
Adaptive texture space shading for stochastic rendering
M Andersson, J Hasselgren, R Toth, T Akenine‐Möiler
Computer Graphics Forum 33 (2), 341-350, 2014
192014
Multi-view ray tracing using edge detection and shader reuse
B Johnsson, M Andersson, TG Akenine-Möller, CJ Munkberg, ...
US Patent 8,659,597, 2014
172014
Texture space caching and reconstruction for ray tracing
J Munkberg, J Hasselgren, P Clarberg, M Andersson, T Akenine-Möller
ACM Transactions on Graphics (TOG) 35 (6), 1-13, 2016
142016
Filtered shadow mapping
M Andersson, JN Hasselgren, CJ Munkberg, T Akenine-Moller
US Patent 9,761,001, 2017
132017
Depth buffer compression for stochastic motion blur rasterization
M Andersson, J Hasselgren, T Akenine-Moeller
Proceedings of the ACM SIGGRAPH Symposium on High Performance Graphics, 127-134, 2011
132011
Medierad social interaktion
M Andersson
Sociala medier–vetenskapliga perspektiv, 21-35, 2017
112017
Texture level of detail strategies for real-time ray tracing
T Akenine-Möller, J Nilsson, M Andersson, C Barré-Brisebois, R Toth, ...
Apress, 3, 2019
102019
Masked software occlusion culling
J Hasselgren, M Andersson, T Akenine-Möller
Proceedings of High Performance Graphics, 23-31, 2016
102016
Culling using masked depths for MSAA
JN Hasselgren, M Andersson
US Patent 9,934,604, 2018
82018
Hierarchical Z-culling (HiZ) optimization for texture-dependent discard operations
M Andersson, RM Toth, JN Hasselgren, TG Akenine-Moller
US Patent 10,540,808, 2020
72020
Culling using masked depths
M Andersson, TG Akenine-Moller, JN Hasselgren
US Patent 9,324,180, 2016
52016
Filtered stochastic shadow mapping using a layered approach
M Andersson, J Hasselgren, J Munkberg, T Akenine‐Möller
Computer Graphics Forum 34 (8), 119-129, 2015
52015
Stochastic depth buffer compression using generalized plane encoding
M Andersson, CJ Munkberg, TG Akenine-Moller, JN Hasselgren
US Patent 9,111,392, 2015
52015
Elements which connect together
J McDonnell, G Keogh, D Brand, C Chen
US Patent App. 10/186,236, 2003
52003
Texture space shading and reconstruction for ray tracing
CJ Munkberg, JN Hasselgren, FP Clarberg, M Andersson, RM Toth, ...
US Patent 10,354,432, 2019
42019
Apparatus and method for dynamic polygon or primitive sorting for improved culling
JK Nilsson, TG Akenine-Moller, M Andersson
US Patent 9,922,449, 2018
42018
Ray Accelerator: Efficient and Flexible Ray Tracing on a Heterogeneous Architecture
R Barringer, M Andersson, T Akenine‐Möller
Computer Graphics Forum 36 (8), 166-177, 2017
42017
Masked depth culling for graphics hardware
M Andersson, J Hasselgren, T Akenine-Möller
ACM Transactions on Graphics (TOG) 34 (6), 1-9, 2015
42015
The system can't perform the operation now. Try again later.
Articles 1–20