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Mark Riedl
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Narrative planning: Balancing plot and character
MO Riedl, RM Young
Journal of Artificial Intelligence Research 39, 217-268, 2010
8642010
Expanding explainability: Towards social transparency in ai systems
U Ehsan, QV Liao, M Muller, MO Riedl, JD Weisz
Proceedings of the 2021 CHI conference on human factors in computing systems …, 2021
4742021
Human‐centered artificial intelligence and machine learning
MO Riedl
Human behavior and emerging technologies 1 (1), 33-36, 2019
4532019
Interactive narrative: An intelligent systems approach
MO Riedl, V Bulitko
Ai Magazine 34 (1), 67-67, 2013
4532013
Managing interaction between users and agents in a multi-agent storytelling environment
M Riedl, CJ Saretto, RM Young
Proceedings of the second international joint conference on Autonomous …, 2003
3392003
An architecture for integrating plan-based behavior generation with interactive game environments.
RM Young, MO Riedl, M Branly, A Jhala, RJ Martin, CJ Saretto
J. Game Dev. 1 (1), 1-29, 2004
3262004
From linear story generation to branching story graphs
MO Riedl, RM Young
IEEE Computer Graphics and Applications 26 (3), 23-31, 2006
3252006
Story generation with crowdsourced plot graphs
B Li, S Lee-Urban, G Johnston, M Riedl
Proceedings of the AAAI Conference on Artificial Intelligence 27 (1), 598-604, 2013
2932013
Automated rationale generation: a technique for explainable AI and its effects on human perceptions
U Ehsan, P Tambwekar, L Chan, B Harrison, MO Riedl
Proceedings of the 24th international conference on intelligent user …, 2019
2922019
Human-centered explainable ai: Towards a reflective sociotechnical approach
U Ehsan, MO Riedl
HCI International 2020-Late Breaking Papers: Multimodality and Intelligence …, 2020
2792020
Event representations for automated story generation with deep neural nets
L Martin, P Ammanabrolu, X Wang, W Hancock, S Singh, B Harrison, ...
Proceedings of the AAAI Conference on Artificial Intelligence 32 (1), 2018
2782018
An intent-driven planner for multi-agent story generation
MO Riedl, RM Young
Autonomous agents and multiagent systems, international joint conference on …, 2004
2332004
Dynamic experience management in virtual worlds for entertainment, education, and training
MO Riedl, A Stern, D Dini, J Alderman
International Transactions on Systems Science and Applications, Special …, 2008
2052008
Believable agents and intelligent story adaptation for interactive storytelling
MO Riedl, A Stern
International Conference on Technologies for Interactive Digital …, 2006
2052006
AI for game production
MO Riedl, A Zook
2013 IEEE conference on computational inteligence in games (CIG), 1-8, 2013
2012013
Rationalization: A neural machine translation approach to generating natural language explanations
U Ehsan, B Harrison, L Chan, MO Riedl
Proceedings of the 2018 AAAI/ACM Conference on AI, Ethics, and Society, 81-87, 2018
1892018
Friend, collaborator, student, manager: How design of an ai-driven game level editor affects creators
M Guzdial, N Liao, J Chen, SY Chen, S Shah, V Shah, J Reno, G Smith, ...
Proceedings of the 2019 CHI conference on human factors in computing systems …, 2019
1782019
Toward supporting stories with procedurally generated game worlds
K Hartsook, A Zook, S Das, MO Riedl
2011 IEEE Conference on Computational Intelligence and Games (CIG'11), 297-304, 2011
1642011
The who in XAI: how AI background shapes perceptions of AI explanations
U Ehsan, S Passi, QV Liao, L Chan, IH Lee, M Muller, MO Riedl
Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems …, 2024
1562024
Playing text-adventure games with graph-based deep reinforcement learning
P Ammanabrolu, MO Riedl
arXiv preprint arXiv:1812.01628, 2018
1552018
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