Sarah-Kristin Thiel
Sarah-Kristin Thiel
PostDoc, Aarhus Universitet
Verified email at ait.ac.at
Title
Cited by
Cited by
Year
Contextuality and co-creation matter: A qualitative case study comparison of living lab concepts in urban research
Y Franz, K Tausz, SK Thiel
Technology Innovation Management Review 5 (12), 2015
502015
Exploring the effects of game elements in m-participation
SK Thiel, U Lehner
Proceedings of the 2015 British HCI conference, 65-73, 2015
462015
Gamification as motivation to engage in location-based public participation?
SK Thiel, P Fröhlich
Progress in location-based services 2016, 399-421, 2017
402017
A review of introducing game elements to e-participation
SK Thiel
2016 conference for E-democracy and open government (CeDEM), 3-9, 2016
402016
Playing (with) democracy: A review of gamified participation approaches
SK Thiel, M Reisinger, K Röderer, P Fröhlich
JeDEM-eJournal of eDemocracy and Open Government 8 (3), 32-60, 2016
312016
Physical versus digital sticky notes in collaborative ideation
MM Jensen, SK Thiel, E Hoggan, S Bødker
Computer Supported Cooperative Work (CSCW) 27 (3), 609-645, 2018
282018
Reward-based vs. social gamification: Exploring effectiveness of gamefulness in public participation
SK Thiel
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, 1-6, 2016
262016
Motivations to use a mobile participation application
TP Ertiö, S Ruoppila, SK Thiel
International Conference on Electronic Participation, 138-150, 2016
202016
" I'm too old for this!" influence of age on perception of gamified public participation
SK Thiel, M Reisinger, K Röderer
Proceedings of the 15th International Conference on Mobile and Ubiquitous …, 2016
192016
Insights from a m-participation prototype in the wild
SK Thiel, U Lehner, T Stürmer, J Gospodarek
2015 IEEE International Conference on Pervasive Computing and Communication …, 2015
192015
Play it to plan it? The impact of game elements on usage of a urban planning app
SK Thiel, T Ertiö
User Centric E-Government, 203-229, 2018
112018
Why so serious? The Role of Gamification on Motivation and Engagement in e-Participation.
SK Thiel, TP Ertiö, M Baldauf
IxD&A 35, 158-181, 2017
112017
Potentials and challenges of a living lab approach in research on mobile participation
J Åström, S Ruoppila, T Ertiö, M Karlsson, SK Thiel
Adjunct Proceedings of the 2015 ACM International Joint Conference on …, 2015
112015
Gamers in public participation: a boon or bane? influence of attitudes in gamified participation platforms
SK Thiel
Proceedings of the 15th International Conference on Mobile and Ubiquitous …, 2016
92016
Let’s play urban planner: the use of game elements in public participation platforms
S Thiel
PlaNext-next generation planning 4, 58-75, 2017
82017
Ad hoc communities on the road: Serendipitous social encounters to enhance tourist experiences
SK Thiel, M Foth, R Schroeter
Proceedings of the Annual Meeting of the Australian Special Interest Group …, 2015
82015
Gamified participation: investigating the influence of game elements in civic engagement tools
SK Thiel
Adjunct proceedings of the 2015 ACM international joint conference on …, 2015
82015
Balancing potential and risk: the living lab approach in mobile participation research
M Adenskog, J Åström, T Ertiö, M Karlsson, S Ruoppila, SK Thiel
International Conference on Electronic Participation, 12-23, 2017
62017
Exploring requirements for civic engagement via public displays
SK Thiel
Proceedings of the 2015 British HCI Conference, 303-304, 2015
62015
Nutzerorientierte Gestaltung von interaktiver E-Partizipation
SK Thiel, P Fröhlich, A Sackl
Digitale Bürgerbeteiligung, 127-161, 2018
52018
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