Bruna Moraes Ferreira
Titel
Zitiert von
Zitiert von
Jahr
Designing Personas with Empathy Map.
B Ferreira, W Silva, E Oliveira, T Conte
SEKE 152, 2015
722015
Eliciting requirements using personas and empathy map to enhance the user experience
B Ferreira, T Conte, SDJ Barbosa
2015 29th Brazilian Symposium on Software Engineering, 80-89, 2015
292015
Identifying possible requirements using personas-a qualitative study
B Ferreira, G Santos, T Conte
International Conference on Enterprise Information Systems 2, 64-75, 2017
192017
UsabiliCity: um jogo de apoio ao ensino de propriedades de usabilidade de software através de analogias
BM Ferreira, L Rivero, A Lopes, AB Marques, T Conte
Brazilian Symposium on Computers in Education (Simpósio Brasileiro de …, 2014
172014
Pathy: Using empathy with personas to design applications that meet the users’ needs
BM Ferreira, SDJ Barbosa, T Conte
International Conference on Human-Computer Interaction, 153-165, 2016
162016
Technique for representing requirements using personas: a controlled experiment
B Ferreira, W Silva, SDJ Barbosa, T Conte
IET Software 12 (3), 280-290, 2018
152018
Creating personas focused on representing potential requirements to support the design of applications
B Ferreira, S Barbosa, T Conte
Proceedings of the 17th Brazilian Symposium on Human Factors in Computing …, 2018
102018
Aplicando design thinking em engenharia de software: um mapeamento sistemático
AFB de Souza, BM Ferreira, T Conte
Ibero-American Conference on Software Engineering: Experimental Software …, 2017
92017
Education 4.0 and 21st century skills: A case study with robotics activities in classroom
G Messias, U Rodrigues, L Braga, W Nakamura, B Ferreira, A Paiva, ...
Brazilian Symposium on Computers in Education (Simpósio Brasileiro de …, 2018
62018
An experience report on teaching multiple design thinking techniques to software engineering students
AF Souza, B Ferreira, N Valentim, T Conte
Proceedings of the XXXII Brazilian Symposium on Software Engineering, 220-229, 2018
52018
Apoiando o ensino de qualidade de software: Um serious game para o ensino de usabilidade
B Ferreira, L Rivero, A Lopes, AB Marques, T Conte
VII Fórum de Educação em Engenharia de Software (FEES 2014), 12-21, 2014
52014
Identifying Possible Requirements using Personas
B Ferreira, G Santos, T Conte
22017
Towards lean R&D: an agile research and development approach for digital transformation
M Kalinowski, ST Batista, H Lopes, S Barbosa, M Poggi, T Silva, ...
2020 46th Euromicro Conference on Software Engineering and Advanced …, 2020
12020
Using design thinking to design an application for recognizing the work of it professionals
J Lima, A Simões, A Vieira, L Braga, B Ferreira
Proceedings of the 17th Brazilian Symposium on Software Quality, 315-323, 2018
12018
Apoiando o Ensino de Qualidade de Software
B Ferreira, L Rivero, A Lopes, AB Marques, T Conte
FEES 2014, 12, 2014
12014
Lean R&D: An Agile Research and Development Approach for Digital Transformation
M Kalinowski, H Lopes, AF Teixeira, G da Silva Cardoso, A Kuramoto, ...
International Conference on Product-Focused Software Process Improvement …, 2020
2020
Stimulating the development of soft skills in Software Engineering Education through Design Thinking
AB Marques, B Ferreira, A Lopes, W Silva
Proceedings of the 34th Brazilian Symposium on Software Engineering, 690-699, 2020
2020
USARP method: eliciting and describing USAbility Requirements with Personas and user stories
GF de Oliveira, B Ferreira, AB Marques
Proceedings of the 34th Brazilian Symposium on Software Engineering, 437-446, 2020
2020
Supporting the teaching of design thinking techniques for requirements elicitation through a recommendation tool
A Souza, B Ferreira, N Valentim, L Correa, S Marczak, T Conte
IET Software 14 (6), 693-701, 2020
2020
USARP method: eliciting and describing USAbility Requirements with Personas and user stories.
G Fonseca de Oliveira Júnior, B Ferreira, AB Marques
2020
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