Simulating humans: computer graphics animation and control NI Badler, CB Phillips, BL Webber Oxford University Press, 1993 | 1282 | 1993 |
Real-time inverse kinematics techniques for anthropomorphic limbs D Tolani, A Goswami, NI Badler Graphical models 62 (5), 353-388, 2000 | 815 | 2000 |
Animated conversation: rule-based generation of facial expression, gesture & spoken intonation for multiple conversational agents J Cassell, C Pelachaud, N Badler, M Steedman, B Achorn, T Becket, ... Proceedings of the 21st annual conference on Computer graphics and …, 1994 | 775 | 1994 |
Animating facial expressions SM Platt, NI Badler ACM SIGGRAPH computer graphics 15 (3), 245-252, 1981 | 715 | 1981 |
Controlling individual agents in high-density crowd simulation N Pelechano, JM Allbeck, NI Badler Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer …, 2007 | 631 | 2007 |
Model-based image analysis of human motion using constraint propagation J O'rourke, NI Badler IEEE Transactions on Pattern Analysis and Machine Intelligence, 522-536, 1980 | 603 | 1980 |
The EMOTE model for effort and shape D Chi, M Costa, L Zhao, N Badler Proceedings of the 27th annual conference on Computer graphics and …, 2000 | 519 | 2000 |
Inverse kinematics positioning using nonlinear programming for highly articulated figures J Zhao, NI Badler ACM Transactions on Graphics (TOG) 13 (4), 313-336, 1994 | 497 | 1994 |
Creating interactive virtual humans: Some assembly required J Gratch, J Rickel, E André, J Cassell, E Petajan, N Badler IEEE Intelligent systems 17 (4), 54-63, 2002 | 440 | 2002 |
Eyes alive SP Lee, JB Badler, NI Badler ACM transactions on graphics (TOG) 21 (3), 637-644, 2002 | 331 | 2002 |
Generating facial expressions for speech C Pelachaud, NI Badler, M Steedman Cognitive science 20 (1), 1-46, 1996 | 313 | 1996 |
Virtual crowds: Methods, simulation, and control N Pelechano, JM Allbeck, NI Badler Synthesis lectures on computer graphics and animation 3 (1), 1-176, 2008 | 304 | 2008 |
Modeling crowd and trained leader behavior during building evacuation N Pelechano, NI Badler IEEE computer graphics and applications 26 (6), 80-86, 2006 | 296 | 2006 |
Digital representations of human movement NI Badler, SW Smoliar ACM Computing Surveys (CSUR) 11 (1), 19-38, 1979 | 290 | 1979 |
Animating human locomotion with inverse dynamics H Ko, NI Badler IEEE Computer Graphics and Applications 16 (2), 50-59, 1996 | 245 | 1996 |
Articulated figure positioning by multiple constraints NI Badler, KH Manoochehri, G Walters IEEE Computer Graphics and Applications 7 (6), 28-38, 1987 | 244 | 1987 |
Techniques for generating the goal-directed motion of articulated structures JU Korein, NI Badler IEEE Computer Graphics and Applications, 71-81, 1982 | 236 | 1982 |
Crowd simulation incorporating agent psychological models, roles and communication N Pelechano, K O'Brien, B Silverman, N Badler PENNSYLVANIA UNIV PHILADELPHIA CENTER FOR HUMAN MODELING AND SIMULATION, 2005 | 229 | 2005 |
Parametric keyframe interpolation incorporating kinetic adjustment and phrasing control SN Steketee, NI Badler ACM Siggraph Computer Graphics 19 (3), 255-262, 1985 | 222 | 1985 |
Making Them Move: Mechanics, Control & Animation of Articulated Figures NI Badler, BA Barsky, D Zeltzer Routledge, 1990 | 211 | 1990 |