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Norman Badler
Norman Badler
Rachleff Professor of Computer & Information Science, Univ. of Pennsylvania
Adresse e-mail validée de seas.upenn.edu - Page d'accueil
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Simulating humans: computer graphics animation and control
NI Badler, CB Phillips, BL Webber
Oxford University Press, 1993
14581993
Real-time inverse kinematics techniques for anthropomorphic limbs
D Tolani, A Goswami, NI Badler
Graphical models 62 (5), 353-388, 2000
9452000
Animated conversation: rule-based generation of facial expression, gesture & spoken intonation for multiple conversational agents
J Cassell, C Pelachaud, N Badler, M Steedman, B Achorn, T Becket, ...
Proceedings of the 21st annual conference on Computer graphics and …, 1994
9221994
Controlling individual agents in high-density crowd simulation
N Pelechano, JM Allbeck, NI Badler
8032007
Animating facial expressions
SM Platt, NI Badler
Proceedings of the 8th annual conference on Computer graphics and …, 1981
7951981
Model-based image analysis of human motion using constraint propagation
J O'rourke, NI Badler
IEEE Transactions on Pattern Analysis and Machine Intelligence, 522-536, 1980
6801980
The EMOTE model for effort and shape
D Chi, M Costa, L Zhao, N Badler
Proceedings of the 27th annual conference on Computer graphics and …, 2000
5972000
Inverse kinematics positioning using nonlinear programming for highly articulated figures
J Zhao, NI Badler
ACM Transactions on Graphics (TOG) 13 (4), 313-336, 1994
5851994
Creating interactive virtual humans: Some assembly required
J Gratch, J Rickel, E André, J Cassell, E Petajan, N Badler
IEEE Intelligent systems 17 (4), 54-63, 2002
5272002
Modeling crowd and trained leader behavior during building evacuation
N Pelechano, NI Badler
IEEE computer graphics and applications 26 (6), 80-86, 2006
4072006
Eyes alive
SP Lee, JB Badler, NI Badler
Proceedings of the 29th annual conference on Computer graphics and …, 2002
3832002
Generating facial expressions for speech
C Pelachaud, NI Badler, M Steedman
Cognitive science 20 (1), 1-46, 1996
3781996
Virtual crowds: Methods, simulation, and control
N Palechano, N Badler, J Allbeck
Springer Nature, 2022
3562022
Digital representations of human movement
NI Badler, SW Smoliar
ACM Computing Surveys (CSUR) 11 (1), 19-38, 1979
3141979
Crowd simulation incorporating agent psychological models, roles and communication
N Pelechano Gómez, K O'Brien, BG Silverman, N Badler
First International Workshop on Crowd Simulation, 2005
2892005
Articulated figure positioning by multiple constraints
NI Badler, KH Manoochehri, G Walters
IEEE Computer Graphics and Applications 7 (6), 28-38, 1987
2711987
Animating human locomotion with inverse dynamics
H Ko, NI Badler
IEEE Computer Graphics and Applications 16 (2), 50-59, 1996
2591996
Techniques for generating the goal-directed motion of articulated structures
JU Korein, NI Badler
IEEE Computer Graphics and Applications 2 (09), 71-81, 1982
2591982
Parameterized action representation for virtual human agents
NI Badler, R Bindiganavale, J Allbeck, W Schuler, L Zhao, M Palmer
Embodied conversational agents, 256-284, 2000
2492000
Real-time inverse kinematics of the human arm
D Tolani, NI Badler
Presence: Teleoperators & Virtual Environments 5 (4), 393-401, 1996
2461996
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