Gaming the past: Using video games to teach secondary history J McCall Routledge, 2022 | 270 | 2022 |
Teaching history with digital historical games: An introduction to the field and best practices J McCall Simulation & Gaming 47 (4), 517-542, 2016 | 152 | 2016 |
The Cavalry of the Roman Republic JB McCall Routledge, 2005 | 147 | 2005 |
Navigating the problem space: The medium of simulation games in the teaching of history J McCall The history teacher 46 (1), 9-28, 2012 | 111 | 2012 |
Playing with the past: History and video games (and why it might matter) J McCall Journal of Geek Studies 6 (1), 29-48, 2019 | 37 | 2019 |
Video games as participatory public history J McCall A companion to public history, 405-416, 2018 | 35 | 2018 |
Historical simulations as problem spaces: Criticism and classroom use J McCall Journal of Digital Humanities 1 (2), 1-2, 2012 | 35 | 2012 |
The historical problem space framework: Games as a historical medium J McCall Game Studies 20 (3), 2020 | 33 | 2020 |
11. simulation games and the study of the past: Classroom guidelines J McCall | 24 | 2014 |
Using games in the classroom J Groff, J McCall, P Darvasi, Z Gilbert Learning, Education and Games: Volume Two: Bringing Games into Educational …, 2016 | 17 | 2016 |
The Sword of Rome: A Biography of Marcus Claudius Marcellus J McCall Casemate Publishers, 2012 | 9 | 2012 |
Path of honors: Towards a model for interactive history texts with twine J McCall DOI: https://doi. org/10.22215/epoiesen, 2017 | 8 | 2017 |
Twine, Inform and Designing Interactive History Texts J McCall Play the Past, 2016 | 8 | 2016 |
Swords and Cinema J McCall Pen and Sword, 2022 | 7 | 2022 |
Digital legionaries: Video game simulations of the Face of Battle in the Roman Republic J McCall, C Rollinger Classical Antiquity in Video Games: Playing with the Ancient World. London …, 2020 | 7 | 2020 |
Historical Twine Project Rubric J McCall | 5 | 2017 |
Clan Fabius, Defenders of Rome: A History of the Republic's Most Illustrious Family J McCall Pen and Sword, 2018 | 3 | 2018 |
Swords and Cinema: Hollywood Vs the reality of ancient warfare J McCall Pen and Sword, 2015 | 3 | 2015 |
Video Games and the Humanities N Aghoro, I Filippaki, C Kempshall, E MacCallum-Stewart, J McCall, ... (No Title), 2020 | 2 | 2020 |
The manipular army system and command decisions in the second century J McCall Romans at War, 210-231, 2019 | 2 | 2019 |