Follow
Myungho Lee
Title
Cited by
Cited by
Year
The Wobbly Table: Increased Social Presence via Subtle Incidental Movement of a Real-Virtual Table
M Lee, K Kim, S Daher, A Raij, R Schubert, J Bailenson, G Welch
IEEE Virtual Reality (VR), 11-17, 2016
552016
A systematic survey of 15 years of user studies published in the intelligent virtual agents conference
N Norouzi, K Kim, J Hochreiter, M Lee, S Daher, G Bruder, G Welch
Proceedings of the 18th international conference on intelligent virtual …, 2018
482018
Walking your virtual dog: Analysis of awareness and proxemics with simulated support animals in augmented reality
N Norouzi, K Kim, M Lee, R Schubert, A Erickson, J Bailenson, G Bruder, ...
2019 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2019
402019
Effects of unaugmented periphery and vibrotactile feedback on proxemics with virtual humans in AR
M Lee, G Bruder, T Höllerer, G Welch
IEEE transactions on visualization and computer graphics 24 (4), 1525-1534, 2018
352018
Exploring the effect of vibrotactile feedback through the floor on social presence in an immersive virtual environment
M Lee, G Bruder, GF Welch
2017 IEEE Virtual Reality (VR), 105-111, 2017
352017
The physical-virtual table: exploring the effects of a virtual human's physical influence on social interaction
M Lee, N Norouzi, G Bruder, PJ Wisniewski, GF Welch
Proceedings of the 24th ACM symposium on virtual reality software and …, 2018
282018
Effects of social priming on social presence with intelligent virtual agents
S Daher, K Kim, M Lee, R Schubert, G Bruder, J Bailenson, G Welch
International Conference on Intelligent Virtual Agents, 87-100, 2017
222017
A large-scale study of surrogate physicality and gesturing on human–surrogate interactions in a public space
K Kim, A Nagendran, JN Bailenson, A Raij, G Bruder, M Lee, R Schubert, ...
Frontiers in Robotics and AI 4, 32, 2017
172017
Can social presence be contagious? Effects of social presence priming on interaction with Virtual Humans
S Daher, K Kim, M Lee, G Bruder, R Schubert, J Bailenson, GF Welch
2017 IEEE Symposium on 3D User Interfaces (3DUI), 201-202, 2017
162017
Mixed reality tabletop gameplay: Social interaction with a virtual human capable of physical influence
M Lee, N Norouzi, G Bruder, PJ Wisniewski, GF Welch
IEEE transactions on visualization and computer graphics 27 (8), 3534-3545, 2019
152019
Hyunghwan Rho, and Si Jung Kim. 2014. Empa talk: A physiological data incorporated human-computer interactions
M Lee, K Kim
Proceedings of the Extended Abstracts of the 32Nd Annual ACM Conference on …, 1897
14*1897
Exploring social presence transfer in real-virtual human interaction
S Daher, K Kim, M Lee, A Raij, R Schubert, J Bailenson, G Welch
2016 IEEE Virtual Reality (VR), 165-166, 2016
132016
Don’t bother me: how to handle content-irrelevant objects in handheld augmented reality
H Kim, TH Kim, M Lee, GJ Kim, JI Hwang
26th ACM Symposium on Virtual Reality Software and Technology, 1-5, 2020
122020
Loosely-coupled mixed reality: Using the environment metaphorically
M Lee, GJ Kim
2009 IEEE International Symposium on Mixed and Augmented Reality-Arts, Media …, 2009
92009
The impacts of visual effects on user perception with a virtual human in augmented reality conflict situations
H Kim, M Lee, GJ Kim, JI Hwang
IEEE Access 9, 35300-35312, 2021
82021
Analysis of peripheral vision and vibrotactile feedback during proximal search tasks with dynamic virtual entities in augmented reality
K Richards, N Mahalanobis, K Kim, R Schubert, M Lee, S Daher, ...
Symposium on Spatial User Interaction, 1-9, 2019
82019
Automatic text‐to‐gesture rule generation for embodied conversational agents
G Ali, M Lee, JI Hwang
Computer Animation and Virtual Worlds 31 (4-5), e1944, 2020
72020
The wobbly table: Increased social presence via subtle incidental movement of a real-virtual table. In 2016 IEEE Virtual Reality (VR)
M Lee, K Kim, S Daher, A Raij, R Schubert, J Bailenson, G Welch
IEEE, 2016
72016
The Virtual Pole: Exploring Human Responses to Fear of Heights in Immersive Virtual Environments
M Lee, G Bruder, G Welch
Journal of Virtual Reality and Broadcasting 14 (6), 2019
62019
Effects of synchronized leg motion in walk-in-place utilizing deep neural networks for enhanced body ownership and sense of presence in vr
J Lee, M Lee, GJ Kim, JI Hwang
26th ACM Symposium on Virtual Reality Software and Technology, 1-10, 2020
52020
The system can't perform the operation now. Try again later.
Articles 1–20