Folgen
Frankie Tam
Frankie Tam
PhD from New York University, Design Researcher
Bestätigte E-Mail-Adresse bei nyu.edu - Startseite
Titel
Zitiert von
Zitiert von
Jahr
Promoting sex education among teenagers through an interactive game: Reasons for success and implications
SKW Chu, ACM Kwan, R Reynolds, RR Mellecker, F Tam, G Lee, A Hong, ...
Games for health journal 4 (3), 168-174, 2015
842015
Emerging design factors in game-based learning: Emotional design, musical score, and game mechanics design
S Pawar, F Tam, JL Plass
Handbook of game-based learning, 347-366, 2019
222019
Making smart choices: A serious game for sex education for young adolescents
ACM Kwan, SKW Chu, AWL Hong, F Tam, GMY Lee, R Mellecker
International Journal of Game-Based Learning (IJGBL) 5 (1), 18-30, 2015
132015
Connecting theory and design through research: Cognitive skills training games
JL Plass, BD Homer, S Pawar, F Tam
Serious Games: 4th Joint International Conference, JCSG 2018, Darmstadt …, 2018
72018
Emerging Design Factors in Game-Based Learning: Incentives, Social Presence, and Identity Design
F Tam, S Pawar
Handbook of Game-based learning, 367, 2020
62020
Fostering interest in reading and strengthening reading comprehension ability of primary school students using a children’s literature e-quiz bank on the cloud
MYH Chan, SKW Chu, SWS Mok, F Tam
Quality Education Fund Project Seminar: Learning through Gamification …, 2016
52016
Learning Chinese history through digital game
CHC Yan, F Tam
2010 Third IEEE International Conference on Digital Game and Intelligent Toy …, 2010
52010
Learning Subject Knowledge and Acquiring Twenty-First Century Skills Through Game Development in the Classroom
C Hui, F Tam
Trends and Applications of Serious Gaming and Social Media, 143-156, 2014
32014
The Challenges of Deploying Educational Games in Hong Kong Schools: a developer's perspective
F Tam, J Milton
2007 First IEEE International Workshop on Digital Game and Intelligent Toy …, 2007
12007
Impact of game design elements on intrinsic motivation and executive function in cognitive skills training
F Tam, B Homer, J Plass
American Educational Research Association Annual Meeting, 2024
2024
The Impact of Game Design Elements on Adolescents’ Motivation and Executive Function Skills in a Cognitive Skills Training Game
FL Tam
New York University, 2023
2023
What do we Learn by Observing Collaborative Design Among Cross-Domain, Cross-Role Educators?
C Matuk, F Tam, J Martinez
Proceedings of FabLearn 2019, 184-188, 2019
2019
Sex education with game-based learning-sorting out safer sex knowledge: revealing young adolescents' understanding on safer sex
SKW Chu, ACM Kwan, F Tam, GMY Lee, K Chang, WCY Leung
CITE Research Symposium, CITERS 2015, 2015
2015
Enhancing Sexuality Education for Young Adolescents Through Serious Gaming
ACM Kwan, AWL HONG, F Tam, GMY LEE, M LAU, C Lam, MT Tang, ...
ECGBL2014-8th European Conference on Games Based Learning: ECGBL2014, 303, 2014
2014
Learning Through Playing in Hong Kong Classrooms
C Hui, F Tam
Trends and Applications of Serious Gaming and Social Media, 171-183, 2014
2014
USING DIGITAL GAMES AS A LEARNING AND TEACHING TOOL IN HONG KONG CLASSROOMS
C Hui, F Tam
Das System kann den Vorgang jetzt nicht ausführen. Versuchen Sie es später erneut.
Artikel 1–16