Madison Klarkowski
Madison Klarkowski
Assistant Professor, University of Saskatchewan
Verified email at usask.ca
Title
Cited by
Cited by
Year
A sense of belonging: Pokémon GO and social connectedness
K Vella, D Johnson, VWS Cheng, T Davenport, J Mitchell, M Klarkowski, ...
Games and Culture 14 (6), 583-603, 2019
702019
Operationalising and evaluating sub-optimal and optimal play experiences through challenge-skill manipulation
M Klarkowski, D Johnson, P Wyeth, M McEwan, C Phillips, S Smith
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems …, 2016
302016
Cooperative game play with avatars and agents: Differences in brain activity and the experience of play
D Johnson, P Wyeth, M Clark, C Watling
Proceedings of the 33rd annual ACM conference on human factors in computing …, 2015
292015
Greater rewards in videogames lead to more presence, enjoyment and effort
D Johnson, M Klarkowski, K Vella, C Phillips, M McEwan, CN Watling
Computers in Human Behavior 87, 66-74, 2018
222018
Redefining videogame reward types
C Phillips, D Johnson, P Wyeth, L Hides, M Klarkowski
Proceedings of the Annual Meeting of the Australian Special Interest Group …, 2015
212015
The impact of rewards and trait reward responsiveness on player motivation
C Phillips, D Johnson, M Klarkowski, MJ White, L Hides
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018
162018
Making friends in online games: gender differences and designing for greater social connectedness
K Vella, M Klarkowski, S Turkay, D Johnson
Behaviour & Information Technology 39 (8), 917-934, 2020
142020
Operationalising and measuring flow in video games
M Klarkowski, D Johnson, P Wyeth, S Smith, C Phillips
Proceedings of the Annual Meeting of the Australian Special Interest Group …, 2015
132015
The social context of video game play: Challenges and strategies
K Vella, M Klarkowski, D Johnson, L Hides, P Wyeth
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, 761-772, 2016
112016
Psychophysiology of challenge in play: EDA and self-reported arousal
M Klarkowski, D Johnson, P Wyeth, C Phillips, S Smith
Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors …, 2016
112016
Video game selection procedures for experimental research
A Tyack, P Wyeth, M Klarkowski
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems …, 2018
72018
Using applied games to engage mHealth users: a case study of MindMax
K Vella, N Peever, M Klarkowski, B Ploderer, J Mitchell, D Johnson
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018
62018
" Let's Get Physiological, Physiological!" A Systematic Review of Affective Gaming
R Robinson, K Wiley, A Rezaeivahdati, M Klarkowski, RL Mandryk
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2020
42020
Don't Sweat the Small Stuff: The Effect of Challenge-Skill Manipulation on Electrodermal Activity
M Klarkowski, D Johnson, P Wyeth, C Phillips, S Smith
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018
42018
Understanding initial experiences with Mindmax, an mHealth app that draws on shared interests in sports and video games
N Peever, K Vella, D Johnson, B Ploderer, M Klarkowski, J Mitchell
Proceedings of the 29th Australian Conference on Computer-Human Interaction …, 2017
32017
The psychophysiological evaluation of the player experience
MW Klarkowski
Queensland University of Technology, 2017
22017
Don’t You Know That You’re Toxic: Normalization of Toxicity in Online Gaming
NA Beres, J Frommel, E Reid, RL Mandryk, M Klarkowski
Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021
12021
The Struggle is Spiel: On Failure and Success in Games
J Frommel, M Klarkowski, RL Mandryk
Proceedings of the 16th International Conference on the Foundations of …, 2021
12021
Augmenting co-located social play with biofeedback: An interactional approach
A D'Souza, B Ploderer, M Klarkowski, P Wyeth
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018
12018
Special Interest Group: The Present and Future of Esports in HCI
S Kriglstein, AL Martin-Niedecken, L Turmo Vidal, M Klarkowski, K Rogers, ...
Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing …, 2021
2021
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