Burkhard WŁnsche
Burkhard WŁnsche
Assistant Professor of Computer Science, University of Auckland
Verified email at - Homepage
Cited by
Cited by
A systematic review of virtual reality in education
S Kavanagh, A Luxton-Reilly, B Wuensche, B Plimmer
Themes in Science and Technology Education 10 (2), 85-119, 2017
Assessment of movement quality in robot-assisted upper limb rehabilitation after stroke: a review
N Nordin, SQ Xie, B WŁnsche
Journal of neuroengineering and rehabilitation 11 (1), 1-23, 2014
Intelligent tutoring systems for programming education: a systematic review
T Crow, A Luxton-Reilly, B Wuensche
Proceedings of the 20th Australasian Computing Education Conference, 53-62, 2018
Using the Kinect as a navigation sensor for mobile robotics
A Oliver, S Kang, BC WŁnsche, B MacDonald
Proceedings of the 27th conference on image and vision computing New Zealand†…, 2012
Information visualisation utilising 3D computer game engines case study: a source code comprehension tool
B Kot, B Wuensche, J Grundy, J Hosking
Proceedings of the 6th ACM SIGCHI New Zealand chapter's international†…, 2005
Creating 360 educational video: A case study
S Kavanagh, A Luxton-Reilly, B WŁensche, B Plimmer
Proceedings of the 28th Australian conference on computer-human interaction†…, 2016
Music education using augmented reality with a head mounted display
J Chow, H Feng, R Amor, BC WŁnsche
Proceedings of the Fourteenth Australasian User Interface Conference-Volume†…, 2013
Evaluation of game engines for simulated surgical training
S Marks, J Windsor, B WŁnsche
Proceedings of the 5th international conference on Computer graphics and†…, 2007
Mixed reality simulation for mobile robots
IYH Chen, B MacDonald, B Wunsche
2009 IEEE International Conference on Robotics and Automation, 232-237, 2009
A randomized trial of computer‐based communications using imagery and text information to alter representations of heart disease risk and motivate protective behaviour
TJ Lee, LD Cameron, B WŁnsche, C Stevens
British Journal of Health Psychology 16 (1), 72-91, 2011
Interactive feedforward for improving performance and maintaining intrinsic motivation in VR exergaming
SC Barathi, DJ Finnegan, M Farrow, A Whaley, P Heath, J Buckley, ...
Proceedings of the 2018 CHI conference on human factors in computing systems†…, 2018
3D models from the black box: investigating the current state of image-based modeling
HM Nguyen, B WŁnsche, P Delmas, C Lutteroth
VŠclav Skala-UNION Agency, 2012
Challenges in virtual reality exergame design
LA Shaw, BC WŁnsche, C Lutteroth, S Marks, R Callies
Australian Computer Society, Inc.(ACS), 2015
A framework for interactive web-based visualization
N Holmberg, B WŁnsche, E Tempero
Proceedings of the 7th Australasian User interface conference-Volume 50, 137-144, 2006
Development and evaluation of an exercycle game using immersive technologies
LA Shaw, BC WŁnsche, C Lutteroth, S Marks, J Buckley, P Corballis
Australian Computer Society, Inc.(ACS), 2015
Efficient modeling and rendering of turbulent water over natural terrain
N Holmberg, BC WŁnsche
Proceedings of the 2nd international Conference on Computer Graphics and†…, 2004
A survey, classification and analysis of perceptual concepts and their application for the effective visualisation of complex information
B WŁnsche
Proceedings of the 2004 Australasian symposium on Information Visualisation†…, 2004
Designing a web-based telehealth system for elderly people: An interview study in New Zealand
JS Dhillon, C Ramos, BC WŁnsche, C Lutteroth
2011 24th International Symposium On Computer-Based Medical Systems (CBMS), 1-6, 2011
Competition and cooperation with virtual players in an exergame
LA Shaw, J Buckley, PM Corballis, C Lutteroth, BC WŁnsche
PeerJ Computer Science 2, e92, 2016
Making 3D work: a classification of visual depth cues, 3D display technologies and their applications
M Mehrabi, E Peek, B Wuensche, C Lutteroth
AUIC2013, 2013
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