Integrating crowd-behavior modeling into military simulation using game technology FD McKenzie, MD Petty, PA Kruszewski, RC Gaskins, QAH Nguyen, ... Simulation & Gaming 39 (1), 10-38, 2008 | 51 | 2008 |
Emergence in interactive art J Seevinck Springer, 2017 | 39 | 2017 |
Emergence and the art system ‘plus minus now’ J Seevinck, E Edmonds Design Studies 29 (6), 541-555, 2008 | 25 | 2008 |
A simulation-based training system for surgical wound debridement J Seevinck, MW Scerbo, LA Belfore, LJ Weireter, JR Crouch, Y Shen, ... Stud Health Technol Inform 119, 491-496, 2006 | 20 | 2006 |
A virtual operating room for context-relevant training MW Scerbo, LA Belfore, HM Garcia, LJ Weireter, MW Jackson, A Nalu, ... Proceedings of the Human Factors and Ergonomics Society Annual Meeting 51 (6 …, 2007 | 16 | 2007 |
Visibility and invisibility in the aged care sector: Visual representation in Australian news from 2018–2021 TJ Thomson, E Miller, S Holland-Batt, J Seevinck, S Regi Media International Australia 190 (1), 146-164, 2024 | 15 | 2024 |
Exploration and reflection in interactive art: glass pond J Seevinck, L Candy, EA Edmonds Proceedings of the 18th Australia conference on Computer-Human Interaction …, 2006 | 14 | 2006 |
Prostate gland and extra-capsular tissue 3D reconstruction and measurement P Schellhammer, J Diaz Third IEEE Symposium on Bioinformatics and Bioengineering, 2003. Proceedings …, 2003 | 14 | 2003 |
Realistic irrigation visualization in a surgical wound debridement simulator Y Shen, J Seevinck, E Baydogan Stud Health Technol Inform 119, 512-4, 2006 | 11 | 2006 |
Emergence in interactive art J Seevinck | 8 | 2011 |
Concepts, water and reflections on practice J Seevinck Leonardo 46 (5), 494-495, 2013 | 7 | 2013 |
Rock Paper Scissors: Reflective practices for design process in the landscape architecture novice J Seevinck, T Lenigas DRS//CUMULUS Oslo 2013: Proceedings from the 2nd International Conference …, 2013 | 7 | 2013 |
Making reflection-in-action happen: Methods for perceptual emergence J Seevinck The Routledge International Handbook of Practice-Based Research, 440-457, 2021 | 6 | 2021 |
A user-centred focus on augmented reality and virtual reality in AEC: Opportunities and barriers identified by industry professionals M Belek Fialho Teixeira, K Pham, G Caldwell, J Seevinck, L Swann, ... PROJECTIONS: Proceedings of the 26th International Conference of the …, 2021 | 6 | 2021 |
Emergent participant interaction J Seevinck, EA Edmonds, L Candy Proceedings of the 24th Australian Computer-Human Interaction Conference …, 2012 | 6 | 2012 |
The concrete of NOW J Seevinck Interacting: art, research and the creative practitioner, 242-256, 2011 | 6 | 2011 |
Mogadishu terrain generation and correlation for crowd modeling FD McKenzie, H Garcia, QH Nguyen, J Seevinck, MD Petty Proceedings of the Spring 2004 Simulation Interoperability Workshop, 18-23, 2004 | 6 | 2004 |
Dichroic wade J Seevinck Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors …, 2016 | 5 | 2016 |
Emergence in interactive artistic visualization J Seevinck International Journal of Software Engineering and Knowledge Engineering 25 …, 2015 | 5 | 2015 |
Interaction in art and computing J Seevinck, J Seevinck Emergence in Interactive Art, 31-46, 2017 | 4 | 2017 |