Travis L. Ross, Ph.D.
Travis L. Ross, Ph.D.
Verified email at - Homepage
Cited by
Cited by
In the frame of the magic cycle: The circle (s) of gameplay
D Arsenault, B Perron
The video game theory reader 2, 131-154, 2008
Shall we play a game? How the behavior of others influences strategy selection in a multiplayer game.
TL Ross, AJ Weaver
Journal of Media Psychology: Theories, Methods, and Applications 24 (3), 102, 2012
Synthetic worlds as experimental instruments
E Castronova, MW Bell, R Cornell, JJ Cummings, M Falk, T Ross, ...
The Video Game Theory Reader 2, 295-316, 2008
Policy questions raised by virtual economies
E Castronova, I Knowles, TL Ross
Telecommunications Policy 39 (9), 787-795, 2015
A social scientific framework for social systems in online video games: Building a better looking for raid loot system in World of Warcraft
TL Ross, LB Collister
Computers in Human Behavior 36, 1-12, 2014
Heuristica: Designing a serious game for improving decision making
G Mullinix, O Gray, J Colado, E Veinott, J Leonard, EL Papautsky, ...
2013 IEEE international games innovation conference (IGIC), 250-255, 2013
What is a synthetic world?
E Castronova, JJ Cummings, W Emigh, M Fatten, N Mishler, T Ross, ...
Space Time Play, 174-177, 2007
The effect of camera perspective and session duration on training decision making in a serious video game
ES Veinott, J Leonard, EL Papautsky, B Perelman, A Stankovic, J Lorince, ...
2013 IEEE International Games Innovation Conference (IGIC), 256-262, 2013
Designer, analyst, tinker: How game analytics will contribute to science
E Castronova, TL Ross, I Knowles
Game analytics, 665-687, 2013
Constructing Arden: Life inside the machine
E Castronova, T Ross, M Bell, M Falk, R Cornell, M Haselton
IEEE MultiMedia 15 (1), 4-8, 2008
Empirical research methods in virtual worlds
TL Ross, E Castronova, GG Wagner
Online Research Methods in Urban and Planning Studies: Design and Outcomes …, 2012
Case study: The economics of Arden
E Castronova, JJ Cummings, W Emigh, M Fatten, N Mishler, T Ross, ...
Critical Studies in Media Communication 26 (2), 165-179, 2009
Optimizing the psychological benefits of choice: Information transparency and heuristic use in game environments
JJ Cummings, TL Ross
International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) 3 …, 2011
Towards an experimental methodology of virtual world research
TL Ross, RD Cornell
2010 Second International Conference on Games and Virtual Worlds for Serious …, 2010
Virtual economies: Origins and issues
I Knowles, E Castronova, T Ross
The international encyclopedia of digital communication and society, 1-6, 2015
L’irrémédiable érosion du cercle magique?
E Castronova, R Cornell, P Elefante, T Ross
Quaderni. Communication, technologies, pouvoir, 61-74, 2008
Constructing a virtual world as a research tool: Lessons learned from the first iteration in the development of Greenland
TL Ross
2009 International Conference on Computational Science and Engineering 4 …, 2009
Video games, virtual worlds and economics
I Knowles, E Castronova, T Ross
Handbook on the Economics of the Media, 2015
Optimizing the psychological benefits of choice
JJ Cummings, TL Ross
Design, Utilization, and Analysis of Simulations and Game-Based Educational …, 2013
Virtual World Economies: A Case Study of the Economics of Arden
E Castronova, J Cummings, W Emigh, M Fatten, N Mishler, T Ross, M Falk
D. Heider, Living Virtually-Researching New Worlds, 165-189, 2009
The system can't perform the operation now. Try again later.
Articles 1–20